The Studio Behind
Great Game Design
Founded in Warsaw in 2017, PixForge has grown into one of Central Europe's most sought-after game design outsourcing studios — trusted by studios from Warsaw to Berlin, Amsterdam and beyond.
Built by Game Designers
for the Industry
PixForge was founded by a group of senior game designers who grew frustrated with the lack of high-quality, reliable outsourcing options in the European market. We built the studio we wished existed.
Starting with a small team of 4 in a Warsaw co-working space, we grew steadily by delivering exceptional work and maintaining honest, transparent client relationships. By 2026 we have 18+ full-time specialists across UI/UX, 2D art, 3D art and narrative design.
We operate exclusively as a B2B service provider — meaning we're fully focused on making other studios' games better, not competing in the market ourselves. Your success is our success.
How We Think
About Good Design
We believe great game design is invisible. Players shouldn't notice the UI — they should feel empowered by it. They shouldn't be told the story — they should live it.
Every project begins with deep research into your game's mechanics, target audience and market positioning. We don't apply templates — we build solutions that fit your specific context.
Our process is collaborative by design. We treat your team as partners, not clients. You'll have direct access to the specialists working on your project — not just an account manager.
What Drives Our Work
The principles that guide every creative decision we make.
Quality Over Volume
We carefully select the projects we take on to ensure every client receives the full attention and expertise their work deserves.
Radical Transparency
Honest timelines, honest pricing and honest feedback. We tell you what's achievable — and we deliver what we promise.
Genuine Collaboration
We integrate with your team. We attend standups, join review calls and treat your project with the same ownership as an internal team.
Continuous Learning
The games industry evolves fast. Our team dedicates time each week to playing new titles, studying trends and advancing their craft.
The Specialists Behind Your Project
Senior professionals with deep domain expertise and a shared passion for games.
Aleksander Wiśniewski
Creative Director
12 years in game design. Former lead at CD Projekt RED. Specialises in visual language and design direction.
Katarzyna Nowak
Head of UI/UX
8 years of game UI design. Led interface teams on 3 AAA titles. Expert in player psychology and accessibility.
Michał Szymański
Lead 3D Artist
10 years of 3D environment production. Unreal Engine certified. Shipped work on 6 commercially released games.
Zofia Brzozowska
Lead Narrative Designer
Former novelist turned game writer. 7 years crafting interactive story systems for RPG and adventure titles.
Piotr Kamiński
Senior 2D Artist
Concept artist and illustrator with work published across mobile, PC and console platforms. Expert in character design.
Irena Jabłońska
Project Manager
PMP certified. Keeps complex multi-team projects on track and client communication seamless. 5 years in game production.